Definitions
1.NounAn inaccurate shadow in a three-dimensional rendering, caused by a vertex of an object being projected through the point of a light source.
2.NounThe dampening of subatomic shadow effects due to rescattering.
3.NounWhiteness or brightness, especially where darkness is expected or found.
4.NounA dampening or absence of shadow.
5.VerbTo reduce subatomic shadow effects.
6.AdjectiveOpposed to quasilegal activity.